strange mesh result using blockMesh - bug?
I made a mesh of straight square tube attached to a round square tube. What i get is a strange result with wrinkled parts of mesh (please see the photo attached). Any idea what could be the problem?
Heh, I oriented the faces in wrong direction... this thread can be deleted (i could not delete it myself).
|All times are GMT -4. The time now is 09:35.|