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[Other] dynamicMeshDict setting for floating box

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Old   January 19, 2016, 20:19
Default dynamicMeshDict setting for floating box
  #1
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Baris (Heewa)
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Dear Foam users,

I am trying to make floating box simulation similar as indicated in this video: http://www.youtube.com/watch?v=bb9lhV6HgMQ

To do this, I used the interDyMFoam/floatingBox tutorial case for a sample. Since, I use the dynamic mesh utility first time, I could not decide which option I should use in dynamicMeshDict. I want box to move with the wave therefore, floatingbox tutorial dynamicMesh option is not fit to this. After searching, I found following linearMotion option:

Code:
dynamicFvMesh   solidBodyMotionFvMesh;

motionSolverLibs ( "libfvMotionSolvers.so" );

solidBodyMotionFvMeshCoeffs
{
    patches      floatingObject;
    
    solidBodyMotionFunction     linearMotion;
    linearMotionCoeffs
      {
         velocity (1 0 0);
      }
   }
    
}
Even the box is moving with this option, however the box looks fixed and not only box but also all domain is moving.

could someone tell me which dynamicMEsh option I should use to make similar simulation as indicated in the video.


Thank you.
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Old   January 27, 2016, 03:07
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Baris (Heewa)
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Noone has any experience about this topic before?

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Old   August 4, 2016, 05:12
Default dynamicMesh doc
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Hi,

I think you refer to solidBodyMotionFvMesh option, which allows the whole mesh to be translated/rotated. dynamicMesh is well explained in the second link :

http://openfoam.org/release/2-3-0/mesh-motion/
http://fr.slideshare.net/fumiyanozaki96/openfoam

cheers,
iy-a.
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