Hello World. I thought abou
I thought about this solution to create a spherical mesh.
Unfortunately it contains some stretched elements.
Do you think this is the best of maybe the only way of creating a spherical grid?
Sorry, there was a problem wit
Sorry, there was a problem with the upload.
Hi Sebastian I have come to
I have come to think about it, and if you make a block with "corners" in 45, 135, 225 and 315 degrees and make arcs which connects to 0, 90, 180 and 270 degrees, then you will get a perfect circle.
What we used to do, is to put
What we used to do, is to put all the block points except the one on the axis on the same radius from the axis. There is still some distortion, but less than what you have.
I.e. if the square block is defined by
And the coordinates are
p0 = (0, 0, 0)
p1 = (1, 0, 0)
p2 = (0, 1, 0)
p3 = (sqrt(0.5), sqrt(0.5), 0)
p3 = (1, 1, 0)
like you have it.
Hi Sebastian, I think you w
I think you will find what you are looking for here :
there, you will find an sourceForge adress where all the cases are avaiable. (http://openfoam-extend.svn.sourceforge.net/svnroot/openfoam-extend/trunk/Breeder /OSIG/TurboMachinery/ercoftacConicalDiffuser)
These are not just pipes but, you can modify (m4 files) the mesh file easily to get what you want.
there are lot of parameters avaiable to make your own mesh.
I hope it will be helpfull
Now I get it. You mean someht
Now I get it.
You mean somehting like that:
Exactly. I know its not ideal,
Exactly. I know its not ideal, especially at the 3 block junction, but I think it is the best compromise given the available resources.
Hey. Me again. So, I did it
Hey. Me again.
So, I did it and created a circular mesh out of about 20 hex-blocks:
The problem is, that when I'm trying to solve my problem on this grid I get this message:
--> FOAM FATAL ERROR : This mesh contains patches of type empty but is not 1D or 2D
by virtue of the fact that the number of faces of this
empty patch is not divisible by the number of cells.
I'm not sure what to think, but is this because of the internal faces connecting the blocks?
I read the User Guide about Miltiple Blocks but I'm not sure I understood it. Maybe I'm not, because I don't know if my problem has something to do with this...
If you want to have a look:
Thanks so far!
Sorry, the Image was too large
Sorry, the Image was too large.
Hello, Theres a face missin
Theres a face missing in your patch fixedWalls. Open your case in Paraview, and you'll see that there is a face at the top that is not included in fixedWalls, rather in defaultFaces.
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