|
[Sponsors] | |||||
|
|
|
#1 |
|
New Member
Andrea Rimondi
Join Date: Mar 2009
Location: Bologna, Bo, Italia
Posts: 5
Rep Power: 6 ![]() |
i'm trying to build a mesh for a 2D case similar to 2 big reservoir connected by a pipe.
i'm doing this defining 3 rectangles, 2 big tanks, and one small rectangle connecting them. i meshed them in such way that the nodes fo the small rectangle fall exacly on the nodes of the the 2 big tanks. the problem is that if i try to merge the patches at the interface it gives me hundreds of severe non-orthogonality with angle = 180deg... so my question is: is there a rule to define the normal of the 2 patches to be merged? Thanks Andrea |
|
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Bug in mergePatchPairs OF 15 | kalle | OpenFOAM Bugs | 7 | February 23, 2010 09:54 |
| Problem with mergePatchPairs | andrearimo | OpenFOAM Native Meshers: blockMesh | 0 | December 26, 2006 10:35 |
| Problem with mergePatchPairs | andrearimo | OpenFOAM Native Meshers: blockMesh | 0 | December 26, 2006 10:31 |
| Problem with mergePatchPairs | andrearimo | OpenFOAM Native Meshers: blockMesh | 0 | December 26, 2006 10:28 |
| Trouble with mergePatchPairs | debris | OpenFOAM Native Meshers: blockMesh | 7 | April 3, 2006 10:57 |