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addLayers in limited regions of geometry

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Old   November 28, 2012, 12:30
Default addLayers in limited regions of geometry
  #1
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Chiara
Join Date: Oct 2012
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Hi!

I am dealing with a complex geometry and I need to add layers only in a particular region of this geometry.

First of all, I create the background mesh and I used the snappyHexMesh dictionary to model the geometry and to add layers everywhere, except that I obtained a mesh with too many cells.
Thus I am asking if someone knows hot to create a sub-region in the .stl file in order to recall it in the addLayersControl and add layers only there. Or can I add layers in a limited region in an other way?

In other words, I wonder to be in a situation like this:

file.stl //or file.obj (with right header) //STL file name
{
type triSurfaceMesh;
name my_file; // user-assigned name
regions // definition of regions of stl
{
subregion_1 // STL-defined patch name
{
name my_first_subregion; // user-assigned patch name
}
subregion_2
{
name my_second_subregion;
}
}
}


and the addLayersControls would be

layers
{
my_first_subregion
{
nSurfaceLayers 4;
}
}


but unfortunately I don't know how to define these subregions in my stl file.

Thank you in advance,
Chiara
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Old   January 10, 2013, 05:15
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Elo´se
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Hi Chiara,
You can split your geometry in 2 different stl files, import them both in snappyHexMesh and insert layers on only one of them.
I hope that helps,
Elo´se
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Old   January 10, 2013, 05:33
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Chiara
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Hi Eloise,

I have already split my geometry into two .stl file few weeks ago, exactly as you suggests, and it works very fine!

Thank you for the reply,

Chiara
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