Very simple case, weird blockMesh
I want to create a box. My blockMesh code is:
probably the problem is that you ordered the vertices wrong,
so your geometry looks somewhat like a sand clock.
To check this you can type paraFoam -block
and display your blockMesh file in paraview.
With this information you should be able to rearrange your vertices
correctly and get a satisfying blockMesh.
Thanks man, you are rite. I should rearrange my vertices. woo!
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