stitchMesh perfect vs partial
I am trying to join two meshes: a cylinder in a box. Both meshes are generated in blockMesh. The goal is not to have a sliding interface but to have an easy way to rotate a geometry inside the domain.
Here is the procedure I use in order to join them:
If I use different number of faces on the internal patches and the -partial flag for stitchMesh, some faces remain on one of the internal patch which leads to some "incorrectly oriented faces" (from checkMesh). (see partial.jpg)
I've been looking a lot around the forum and the many threads about stitchMesh but I haven't found a way to stitch internal patches which have different number of faces. Can anyone help me?
Thanks for your help,
I actually found the answer right after posting...
I added the -toleranceDict flag to stitchMesh, referring to a tolerance file located in the constant directory (see attachment, remove ".txt").
Have a nice weekend,
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