I am trying to merge two meshes with the faces where they are about to be merged to keep their boundaries. So mergeMeshes is what I need.
What happens is that each one of the meshes has high quality and when I merge them, a lot of non-orthogonal faces appear. To make this issue even more disturbing, the non-orthogonal faces are not where the meshes merge, which I could at least understand...
Now..do you have any idea of what is happening or how to overcome this? Other than trying to build new meshes...
Have you solved this issue of non orthogonal faces? I observe the same in my cases.
No. I had to build the mesh from scratch.
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