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[Commercial meshers] fluentMeshToFoam 2D mesh auto z direction extrusion |
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March 18, 2010, 05:57 |
fluentMeshToFoam 2D mesh auto z direction extrusion
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#1 |
Senior Member
Pavan
Join Date: May 2009
Location: Melbourne
Posts: 101
Rep Power: 16 |
Hey guys,
Does anyone know how to control the amount fluentMeshToFoam extrudes the 2D mesh in the z-direction? I'm trying to use GGI and it's extruded my two parts by differing amounts... |
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March 22, 2010, 08:54 |
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#2 |
Senior Member
Pavan
Join Date: May 2009
Location: Melbourne
Posts: 101
Rep Power: 16 |
Anyone out there....
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March 31, 2010, 11:53 |
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#3 |
Senior Member
Join Date: Nov 2009
Posts: 111
Rep Power: 16 |
I'm interested in this too and I still haven't find an answer.
I suppose we should look at the code ... but I'm working on a network and I can't modify such files so is there an other way to do this than modifying the code? Thanks for the help |
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March 31, 2010, 11:54 |
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#4 |
Senior Member
Join Date: Nov 2009
Posts: 111
Rep Power: 16 |
I think one way is to modify the file "Points" located in your case/constant/polyMesh directory and changing the third coodinates of the points to be the depth you want.
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March 31, 2010, 19:42 |
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#5 |
Senior Member
Pavan
Join Date: May 2009
Location: Melbourne
Posts: 101
Rep Power: 16 |
Yeah that's an option but one must know how deep each part of the mesh is before scaling it. Is there an easy way to find this out?
I import my meshes from Gambit so from the time being I am extruding in Gambit and then importing... |
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April 1, 2010, 03:48 |
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#6 |
Senior Member
Join Date: Nov 2009
Posts: 111
Rep Power: 16 |
For me that's not a problem since my geometry is simple
Just a question : you're talking about 'extruding' in gambit... Is there a way to really extrude a 2D geometry into a 3D automatically in gambit? This would save me much time... Thanks for the help! |
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April 1, 2010, 08:26 |
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#7 |
Senior Member
Pavan
Join Date: May 2009
Location: Melbourne
Posts: 101
Rep Power: 16 |
Yea just go to the geometry menu and under the faces submenu the option should be there to extrude...
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April 1, 2010, 08:38 |
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#8 |
Senior Member
Join Date: Nov 2009
Posts: 111
Rep Power: 16 |
I just looked at gambit and under faces submenu I just have the option : MOVE/COPY/ALIGN but this is not really an extrusion. Is this this option you are referring to?
Thanks Last edited by Gearb0x; April 1, 2010 at 09:27. |
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April 1, 2010, 19:13 |
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#9 |
Senior Member
Pavan
Join Date: May 2009
Location: Melbourne
Posts: 101
Rep Power: 16 |
Sorry I just checked and it's actually the 'sweep faces' option in the volume submenu. I can't figure out how to define how many cells I prefer in the third direction though...
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December 28, 2022, 10:18 |
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#10 |
Member
Uttam
Join Date: May 2020
Location: Southampton, United Kingdom
Posts: 34
Rep Power: 5 |
This was helpful for me thanks a lot.
__________________
Best Regards Uttam ----------------------------------------------------------------- “When everything seem to be going against you, remember that the airplane takes off against the wind, not with it.” – Henry Ford. |
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