I am currently running the blockMesh-snappyHexMesh combo, but I need some help. I'm trying to get the mesh around my imported object to have a finer mesh. As of now, the gradient of mesh fineness quickly turns the mesh into rather large cells.
Is there a way to make the mesh generated around the object to expand to the entire blockmesh or at least a direction?
In snappyHexMesh, you can do some distance refinement from the .stl surface doing something like
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