Is OpenFOAM for me?
I need to render the output of a particle based simulation. I have the particle data (position, mass, time) and the renderer; actually I'm just missing the link particle data -> meshes.
Is OpenFOAM what I was looking for? At a first look I didn't find in the docs something to generate fluid-like meshes (i.e. spheres, drops) by point coordinates.
Currently my alternative is a script that imports in the renderer 1 million of little spheres. I was hoping in something faster.
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