insertion of a cylinder in a mesh
I've tried to create a mesh "around a cylinder" but my domain is very complex and my blockMeshDict looks very big. So I want to know if there is a simple way to insert a cylinder in a mesh, that avoid complex blockMeshDict.
I have tried cellset but it depends on how tiny it's meshed. to have a correct shape.
Could anyone give me response ?
look at openFoam user guide chapter one you can find a blockMeshDic around a half of cylinder :) maybe it works for you
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