Problems with prism type
I have been generating meshes up to now that are all type "hex" but am trying to use type "prism" in blockMeshDict. I can create a prism by collapsing two vertices, but then the generated grid has a high skewness.
If I get the prism block to work, then it looks like it's been created with the points in the wrong order. Am I doing something wrong? Does someone have a simple example of how to generate a mesh in blockMeshDict with a prism block? |
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