How to generate this mesh?
I saw a multiblock mesh which can save the total grid number a lot as seen in the attached picture, does anyone know how to generate these kind of mesh?
I know blockMesh can merge patches, but I think it is too complicated to handle this.
Any help would be highly appreciated!
Looks like possible to do with blockMesh. A few blocks and some polyLine-edges and some merging, possible done sequential after blockMesh using stitchmesh.
Give it a try, I would suggest. Lets us know the result.
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