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-   -   strange triangles when slicing a plane. (

jonathanbyrn September 19, 2013 13:22

strange triangles when slicing a plane.
I am trying to add a plane to my internal mesh and it seems to have inverted normals. Is this a problem with my graphics card or am I doing something wrong?

wyldckat September 21, 2013 13:57

Greetings Jonathan,

I've seen this before... check the instructions on this thread: - there is a solution in post #5

Best regards,

jonathanbyrn September 23, 2013 06:08

Yep that sorted it, thanks again for your help wyldcat!

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