cell face side length. I ne
cell face side length.
I need to access the length of cell face in x or z direction. The cells are have hexagonal shape. I thought to use sqrt(magSf) but this will be correction only if dx=dz. Do you know any way to do this. Thansk.
I thought of the following but
I thought of the following but it is only valid if mesh resolution in z direction (dz) is uniform.
const fvPatchScalarField& vsfp = vsf.boundaryField()[patchI];
// first cell
scalar cf1 = vsfp[xPatchFaceLabel(0,k)].patch().Cf();
scalar A1 = vsfp[xPatchFaceLabel(0,k)].patch().magSf();
// last cell
scalar cfn = vsfp[xPatchFaceLabel(nx()-1,k)].patch().Cf();
scalar An = vsfp[xPatchFaceLabel(nx()-1,k)].patch().magSf();
// Assuming constant resolution in z direction and cell centered node.
scalar dz = (A1+An)/(2*(cf1+cfn));
scalar dx1 = A1/dz;
scalar dxn = A2/dz;
is there a general solution, like using bounding box on the cell? Thanks.
scalar dxn = An/dz; That was a
scalar dxn = An/dz; That was a correction.
The above is wrong, the correc
The above is wrong, the correct way is to get: faces from the patch and get the edges. I can do that but the problem is that I can not find the function that gives the faceList from polyPatch for example
vsfp.patch().*?* will give faceList of the patch ?
The solution is: vsfp.patch()
The solution is:
|All times are GMT -4. The time now is 14:07.|