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x-axis Velocity correction after simulation

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Old   February 11, 2016, 17:57
Default x-axis Velocity correction after simulation
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Rafael
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hi all,
I would like to subtract a constant value (the input velocity 0.0012 m/s) from my simulated velocity in the x-direction v_x. That way I get just the changes of the velocity v_xnew.

I simulated a Karmann Vortex street around a cylinder and I want to get w nice arrow field for the spinning velocity. If I dont correct my velocity, I get arrows going in one direcktion, that doesnt look like Kamman Street at all (picture1). I already manage to make it manual for one time step (picture2).

How can i make it for the other time steps, is there a function that I can youse?


picture1: without correction of the velocity
picture2: after manual velocity correction (v_xnew = v_x-0.0012)
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Old   February 12, 2016, 06:15
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Tom Fahner
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Hi,

You can use a calculator:

Unew=U-0.012*iHat

Than make glyphs from Unew.

Regards,
Tom
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