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Doing surfaceTransformPoints in the solver

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Old   September 11, 2015, 14:08
Default Doing surfaceTransformPoints in the solver
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Hello everybody,

We can use surfaceTransformPoints on the terminal to transform a surface.

What is the proper declaration to do, for example:

surfaceTransformPoints -rollPitchYaw '(0 0 1)' ./constant/triSurface/surf.stl ./constant/triSurface/surf.stl;

in a solver like icoIbFoam?

Thank you in advance,

Utku
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immersed boundary method, openfoam 3.1 ext


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