Doing surfaceTransformPoints in the solver
Hello everybody,
We can use surfaceTransformPoints on the terminal to transform a surface. What is the proper declaration to do, for example: surfaceTransformPoints -rollPitchYaw '(0 0 1)' ./constant/triSurface/surf.stl ./constant/triSurface/surf.stl; in a solver like icoIbFoam? Thank you in advance, Utku |
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