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Getting coarse mesh from a finer initial mesh

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Old   September 16, 2015, 10:16
Default Getting coarse mesh from a finer initial mesh
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I have some calculations which are very expensive, so I would like to run them on a coarser mesh with reduced accuracy compared to the rest of the solver. I've looked around in the source code and the forums but I couldn't find any proper method to generate a coarse mesh yet. Does anyone know of such a function in OpenFOAM or a usable strategy one could use to implement something like this?

There are some overlaps in the GAMG code however GAMG only creates the lduMesh and not the fvMesh objects it seems. Since fvMesh inherits from lduMesh, I'm not sure if we can construct an fvMesh from it.

Dynamic meshes have support for refining but not coarsening, so they aren't a real option either (because control over the main mesh is desired; creating it as a refinement causes problems with cell count and small features).

Another thing is the faceAgglomerate tool used in view factor radiation modelling to agglomerate faces on the boundaries. This would possibly be helpful to me already, but I would prefer coarsening the whole mesh for a presumably better accuracy/performance rating.

I find it quite surprising that such a relatively common task hasn't been covered before. Am I missing anything?
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Old   September 17, 2015, 11:38
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I have settled with using the pairPatchAgglomeration class to generate a coarser boundary mesh. I would've preferred a coarser mesh instead of only a coarse boundary because I would expect better accuracy at the same computation time but this is likely good enough for me right now. pairPatchAgglomeration can be a bit difficult to make it work properly if you want to coarsen by a larger factor but using a higher number of mergeLevels helped me. Before I had wrong values when interpolating back to the fine mesh. I didn't explicitly check the values on the coarse mesh though.
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