Force dependent on particle position
Hi,
I am having some trouble calculating a force that is dependent on particle position. In my case I must access the particle position from within particleForces. My C++ is not brilliant, I am more of a Fortran, C, Ruby, ... guy. Anyway I included Particle.H and vector.H in particleForces.C In the calculation function added: const vector& position_, const ParticleType& p, But I dont know how to get the current particle position... while compiling I get: particleForces/particleForces.C:220: error: ‘ParticleType’ was not declared in this scope particleForces/particleForces.C:220: error: ‘p’ was not declared in this scope Any suggestions? How to obtain the current particle position in particleForces? Thanks |
Hi, I'm trying to do a similar thing at the moment and seem to be stuck at the same point. I'm wondering if you ever got an answer to this question or found a way to do it?
Thanks |
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