Changing DOF of wigleyHull & 2 other questions
I'm trying to simulate a HSC's(High Speed Craft) motion with more that 1 degree of freedom by modifying the wigleyHull tutorial in OpenFoam 2.1.1, but I don't know how can I control the DOF of the problem.
I have 3 questions:
1- How to define DOF in the problem?
2- Does OpenFoam support the body-attached mesh technique to solve the transient motion of crafts with low computational cost?
3- Is LTSInterFoam a good choice for simulating transient flows with two-fluid interface, or it is just a good option for steady simulation of such flows?
Thanks in advance guys,
Can anybody help me on this? :(
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