|January 30, 2014, 15:27||
Including buoyancy/gravity in rhoPimpleFoam
Join Date: Mar 2013
Posts: 2Rep Power: 0
I'm trying to simulate a buoyancy-driven flow in a box using rhoPimpleFoam. It isn't reading the "g" gravity file, and the results are clearly that of simple diffusion; e.g. it is ignoring all gravitational effects. Is there some place in the inputs to get rhoPimpleFoam to apply gravity/buoyancy effects?
|July 12, 2014, 00:04||
Join Date: Jun 2012
Blog Entries: 1Rep Power: 6
Please look at the solver in combustion rhoReactingBuoyantFoam. From the differences in rhoReactingFoam and rhoReactingBuoyantFoam , you can figure out how to add gravity to rhoPimpleFoam. Just look at the pEqn.H File and CreateFields.H file.
Alos have a look at this wiki where gravity is handled :
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