Different number of particles injection
Dear Foamers,
I'm currently working with the solver "iconUncoupledKinematicParcelFoam" (lagrangian) I need to inject a different number of particles at each time step. I'm currently using the model "patchInjection" in the file kinematicCloudProperties. The problem is, I dont know how to make the number of particels vary. Is there a way to force the number of particles to vary by wether providing a table (for number of particles vs. time) or as a function? Any suggestions, ideas are very welcome. Please, my master thesis depends on this. Regards! |
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