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Using version 15 for oscillating cylinder

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Old   November 24, 2008, 21:54
Default Hi former: I used version
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liu yang
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Hi former:
I used version 1.5 for flow around oscillating cylinder,but it seems that two files:
cellMotionU and pointMotionU.
I used a file pointMotionU like this:
dimensions [0 1 -1 0 0 0 0];

internalField uniform (0 0 0);

boundaryField
{
cylinder
{
type oscillatingVelocity;
omega 0.1;
amplitude (0 -0.628318531 0);
value uniform (0 0 0);
}
up
{
type fixedValue;
value uniform (0 0 0);
}
down
{
type fixedValue;
value uniform (0 0 0);
}
inlet
{
type fixedValue;
value uniform (0 0 0);
}
outlet
{
type fixedValue;
value uniform (0 0 0);
}
frontAndBackPlanes
{
type empty;
}
}
and the same for cellMotionU. There seems to be something wrong, the error message is:
gradientInternalCoeffs cannot be called for a genericFvPatchField (actual type oscillatingVelocity)
on patch cylinder of field cellMotionU in file "/home/ly/OpenFOAM/ly-1.5/run/os_cyclinder/0/cellMotionU"
You are probably trying to solve for a field with a generic boundary condition.

Then what should the file cellMotionU should look like?
Thanks a lot.
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Old   November 25, 2008, 00:21
Default Hi, I think removing the ce
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Mathieu Olivier
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Hi,

I think removing the cellMotionU file from the "0" directory will solve the problem.

Mathieu
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Old   November 25, 2008, 02:22
Default Hi: Following your instruct
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Hi:
Following your instruction,it works now.Thank you very much.

LiuYang
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Old   February 24, 2009, 05:16
Default Hello, for an oscillating s
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patrick riemer
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Hello,

for an oscillating sine motion with vel_amp_x=0.226m/s and frequency of 128Hz i used oscillatingVelocity and a pointMotionU with


type oscillatingVelocity;
omega 804.096; //=2*pi*f
amplitude (0.226 0 0);
value uniform (0 0 0);

But the oscillating amplitude seems to be much too high. what do i do wrong? The oscill....C file under fvMotionSolver/pointPatchFields/derived/oscillatingVelocity
is standard with
(p0_ + amplitude_*sin(omega_*t.value()) - p.localPoints())
/t.deltaT().value()
);

Thank you for a hint
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Old   February 24, 2009, 11:16
Default Patrick, You need oscillati
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Sopheak Seng
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Patrick,

You need oscillatingDisplacement and not oscillatingVelocity. Are you using OF 1.5? Have you had any problem with oscillatingFixedValue?

Sopheak
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Old   February 24, 2009, 14:16
Default Hello, I donīt think that i
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patrick riemer
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Hello,

I donīt think that i MUST use oscillatingDisplacemt. I can also describe the motion by oscillatiingVelocity, with the maximum value of velocity as the amplitude, and omega as 2*pi*f.

I want to use it for pointMotionU, the inputfile for velocitylaplacian (dynamic mesh). The oscillatingFixedValue b.c. is not supported here, so i need oscillatingVelocity.

COuld you tell me the correct entries and meanings for omega and value uniform? By the way, what is p0?
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Old   February 25, 2009, 08:36
Default canīt anybody help me? tried i
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patrick riemer
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canīt anybody help me? tried it again today, but the meshmotions isnīt the expected. the amplitude is much too high!
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Old   February 25, 2009, 09:01
Default Patrick, Try to use oscilla
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Sopheak Seng
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Patrick,

Try to use oscillatingDisplacemt on the velocity field and you will be suprise. Just change oscillatingVelocity to oscillatingDisplacemt.

Sopheak
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Old   February 25, 2009, 09:12
Default like this: type oscillating
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like this:

type oscillatingDisplacement;
omega 804.096; //=2*pi*f
amplitude (0.226 0 0);
value uniform (0 0 0);
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Old   February 25, 2009, 10:21
Default Thank you very much, i am one
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patrick riemer
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Thank you very much, i am one step further right now!

I could change the sin to a cos-motion by editing the oscillatingDisplacement...C file. And it still works.

Patrick
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Old   February 25, 2009, 10:43
Default I have to mention that there w
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patrick riemer
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I have to mention that there were of course changes in the dynamicmeshdict (to displacementlaplacian)
fvsolution and fvschemes necessary. and the file in 0 should be called pointDisplacement.
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