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lr103476 May 11, 2007 10:36

Hi everybody, The followi
Hi everybody,

The following piece of code occurs in the dynamicBodyFvMesh library. My question is, how do I translate this piece of code to the new openFoam 1.4? I slowly begin to understand the new approach of the motionSolver stuff. Certain occurances of tetDecompostionMotionSolver can just be replaced with motionSolver, but the following piece I do not understand....


tetPointVectorField& motionU = mSolver.motionU();

== fixedValueTetPolyPatchVectorField::typeName
fixedValueTetPolyPatchVectorField& motionUBodyPatch =

motionUBodyPatch == (trans + rot)/time().deltaT().value();


Regards and thanks,

fra76 June 19, 2007 05:13

Hi Frank! Did you resolve thi
Hi Frank!
Did you resolve this problem? How?


lr103476 June 19, 2007 05:38

not yet, busy with other thing
not yet, busy with other things. Just waiting till Hrvoje transfers his stuff to 1.4. Basically, I only need the dynamicBodyFvMesh.


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