Dear All, I am looping thro
I am looping through all faceI in "owner" list:
const unallocLabelList& owner = mesh.owner();
const unallocLabelList& neighbour = mesh.neighbour();
gradU = fvc::grad(U);
and I would like to use the value of gradU[neighbour[faceI]] for some operations....
The question is: when a boundary face is taken as "faceI", I know there is no neighbour associated with it, so what would be the value returned by gradU[neighbour[faceI]]?
Sorry, forgot to ask also abou
Sorry, forgot to ask also about U[neighbour[faceI]]...
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