Appropriate model for turbulent, steady state pipe elbow flow
Ok, here's the deal: I am investigating a case of turbulent, steady state pipe elbow flow or to be more precise, pressure drops due to pipe elbows (DN 50). Now, I believe that the best solver for this kind of thing is simpleFoam, but the thing is that I don't get the appropriate stream (velocity vector) vortices in the elbow. I do get the vortices, but they start appearing after the elbow, not in the elbow as the experience tells us.
I attached an example pic named U_vortices.jpg from one science projects I found done in Fluent. Notice that the text beneath the pic says it is elbow-MIDSECTION (45 deg or half-way through the elbow). I actually used very similar parameters of the flow as in that simulation, which includes: Re around 540000, with water as a fluid (nu at 20 deg C = 1.004e-6).
Now take a look my other attachment named Stream 1.jpg , which is what I got.
Where's the catch?
My pressure BC's are:
inlet - zeroGradient
outlet - fixedValue (0)
wall - zeroGradient
My velocity BC's are:
inlet - fixedValue (10 0 0)
outlet - zeroGradient
wall - fixedValue (0 0 0)
Make the images really comparable :-)
could you also make a plot similar to U_vortices.jpg? I find it very hard to compare your data with the Fluent simulation... I even suspect that they might be closer than youŽd think at first glance.
Thnx for the reply George. :)
After several hours of roaming through ParaView I found the option that provided me with the speed intensity scalars (namely: Ux, Uy, Uz), which in addition gave me the attached photo. I guess I was really close all the time... :)
The thing is just that the guy, who has done the example simulation in Fluent, actually drew, as it states beneath his figure - IN-PLANE velocity VECTORS. I'm not sure whether I can do a similar thing in ParaView... Does anyone know how to do that in ParaView? The closest I got was graphing the speed component intensity as a scalar.
I'm on a quest for pipe simulation myself - and would like to know what files you keep in your '0' directory for this kind of simulation? The tutorials I have been looking through all seem to use gases - and I wonder if I can simplify the setup using a fluid (water)? The problem is that my simulation using simpleFoam is very very slow, basing it upon a previous gas-case tutorial.
I used simpleFoam solver, since it is for incompressible flows... I simply used the files from the tutorial folder.
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