|June 5, 2009, 05:37||
What if different meshModifiers are needed?
Join Date: Mar 2009
Posts: 94Rep Power: 9
a simple problem: if I want to use e. g. a dynamic mesh with topological changes AND a stitched mesh... Both applications create meshModifiers, so if after stitchMesh the mesh solver starts and it reports: meshModifiers already present and avoids to create its own modifiers.
Is there a switch to solve this without changing source code?
Thanks in advance
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