Dynamically change type of the boundary patch
Hi!
Is it possible to change let's say calculated type to fixedValue or zeroGradient ones for the boundary patch during run-time? I found only constant references so far (no type change is possible). Thank you, waiting for your replies) Regards, Alexander |
This would probably require you to reset the fvBoundaryMesh definition. You'll have to do a fvMesh::removeFvBoundary(), followed by a fvMesh::addFvPatches(). Of course, each boundary patch needs to be mapped/re-initialized, but with a fixedValue/fixedGradient fvPatch for the calculatedFvPatch that you're looking to replace...
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Thank you Sandeep for such quick response! Now I see...
I am still embarrassed with a power shutdown because of the lightning storm in our town we just had((( |
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