Dynamically change type of the boundary patch
Is it possible to change let's say calculated type to fixedValue or zeroGradient ones for the boundary patch during run-time?
I found only constant references so far (no type change is possible).
Thank you, waiting for your replies)
This would probably require you to reset the fvBoundaryMesh definition. You'll have to do a fvMesh::removeFvBoundary(), followed by a fvMesh::addFvPatches(). Of course, each boundary patch needs to be mapped/re-initialized, but with a fixedValue/fixedGradient fvPatch for the calculatedFvPatch that you're looking to replace...
Thank you Sandeep for such quick response! Now I see...
I am still embarrassed with a power shutdown because of the lightning storm in our town we just had(((
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