sprayEngineFoam crashes in parallel OF-2.1x
sprayEngineFoam crashes in parallel
I was following an bug report
Unfortunately, I couldn't solve the problem with the proposed workaround.
Has someone of you used successfully sprayEngineFoam with OF-2.1.x ?
I have the same problem and just want to confirm that the workaround provided on the bug report page does not work for OF2.1.x latest commit.
so, there might have been changes lately in the code that renders the workaround unusable. I did not git pull since september I think, so it is about time I do an update. I also need parallel mesh motion + spray, so I'll investigate. I guess the developers have an idea to solve this later on, but for some reason they did not comment or acted upon this yet.
I'll get back here when I know more.
Thank you for this information!
Sorry for the delay. I have migrated my code to 2.2.x recently. It seems the hack still works for my case. This time I have simply commented out all calls to
as 1D and 2D is not of interest for me anyway.
I run unsteady parallel with mesh motion (without topological changes) with coneNozzleInjection. Except that, the sprayCloudProperties is the same as aachenBomb. I guess for other configurations, you may fall in other traps.
Lets hope they find a more smooth solution.
I attempted the hack on OF-2.2.x for use with sprayEngineFoam and topo changes but it did not work.
I decided to use the 1st release of OF2.1.1 (http://sourceforge.net/projects/foam/files/foam/2.1.1/) and the hack (commenting out the lines) does not work. The code will run but the simulation is incorrect in the fact that some cells are not updated with the correct information.
|All times are GMT -4. The time now is 17:10.|