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Accurate initial interface shape by cylinderToCell

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Old   March 7, 2014, 12:44
Default Accurate initial interface shape by cylinderToCell
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Hi All,

I am using cylinderToCell to generate a cylindrical initial interface shape. However, since my initial mesh is course, I can't have a smooth initial cylindrical shape, which will lead to inaccurate interface deformation.

I noticed that the mesh refinement I used can give me a refined mesh around the interface so the interface looks much smoother. But I don't know how to get refined mesh around the interface at t=0.

Thanks for any advice!

Best,
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Old   March 10, 2014, 09:29
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Originally Posted by Prosper View Post
Hi All,

I am using cylinderToCell to generate a cylindrical initial interface shape. However, since my initial mesh is course, I can't have a smooth initial cylindrical shape, which will lead to inaccurate interface deformation.

I noticed that the mesh refinement I used can give me a refined mesh around the interface so the interface looks much smoother. But I don't know how to get refined mesh around the interface at t=0.

Thanks for any advice!

Best,
Still need help on this problem.

The only thing I can do now is to give a finer regular initial mesh.

Best,
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Old   March 13, 2014, 11:44
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Any help, please?
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Old   March 13, 2014, 12:02
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You can use the refineMesh utility on a cellSet. It seems you would have to refine a cylinder first and then set the initial field. You could conceivably do this several times to get a nice interface, but any more than twice feels like overkill and it may potentially bias your results.
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