Create patches from a very complex geometry
Hello everybody,
I am wondering if it is possible to create patches and different region automatically from a .stl file. For a simple geometry I tried to isolate the faces belonged to the different regions I'd like to have in the .stl file manually. It works perfectly ;) But now I have a very complex geometry, isolating the region is impossible by hand. AutoPatch doesn't work, because it isolates some single points as a region (the mesh is not perfect) or the whole geometry, depending on the angle. I know I could do it with the tool createPatches or making different blockMesh regions for each patch. Does anyone knows the best option?? :confused: Thanks in avdance for the help, Julie |
surfaceToPatch
Have you tried surfaceToPatch? With this tool you can identify faces close to a stl surface and automatically create a path out of them.
Cheers Fabian |
Error
Hey Fabian,
thank you a lot for your reply :) I've tried, but I got this error: // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // Create time Create polyMesh for time = 0 Reading surface from "pipe.stl" ... Patching all boundary faces according to nearest surface triangle ... All boundary faces further away than 0.001 of mesh bounding box (-0.04 -0.2 -0.15) (0.04 0.04 0.2) will keep their patch label ... Before patching: patch size defaultFaces 34385 --> FOAM FATAL ERROR: Cannnot read "pipe.stl" From function triSurface::read(const fileName&, const word&, const bool) in file triSurface/triSurface.C at line 369. FOAM exiting I should apply surfaceToPatch after snappyHexMesh, right? Thanks in advance for the help, greetings Julie |
check the tutorials
When you're using snappy you can follow the chtMultiRegionFoam tutorials. They describe how to produce a multi region mesh with snappy. The basic work flow is the following:
Fabian |
splitMeshRegions patch naming convention
2 Attachment(s)
Hi foamers,
I don't know if the following is offtopic in this thread. If it is, I hope the moderator will move my post in a more suitable place. I'm trying to set up a case similar to snappyMultiregionHeater. In my case there are three physical regions called "aria", "acqua" and "tubo_alettato" like in the attached pictures. Similarly to the tutorial case the regions are coming from cellZones previously defined in SHMdict file. When it comes the turn of "splitMeshRegions -cellZones" I got this a different behaviour in the interface patches naming scheme compared to the log of splitMeshRegions in snappyMultiregionHeater: Code:
Adding patches This would be an irrelevant matter if I had not already set up many other dictionaries following the scheme of mesh splitting snappyMultiregionHeater case. Does anybody have an idea of the above behavior? Thanks to every reader. Gianluca |
All times are GMT -4. The time now is 20:40. |