This if-case is not implement in the HardballParticle.C. I believe this missing case is the reason for the endless loop. But I can be wrong with my assumption. Do you solve the problem with the break up? Maybe you can send me your syntax?
regards |
You can find the if (onBoundary() && td.keepParticle) case in the while(data.keepParticle && (tEnd<SMALL) && (!data.switchProcessor)) direction of the soliParticle.C file. I believe the missing term is the reason for the endless loop in the while statement.
edit: My assumption was wrong. The last simulation with the extra if-case breaks up as the simulations did before. @RoRo: How do you solved the break up problem? |
All times are GMT -4. The time now is 23:11. |