Valve open/closed
Hi all,
i try to simulate a flow in a pipe. in the middle of the pipe, i try to implement a valve which should open when the pressure difference is high enough otherwise it should be closed. so, are there any examples in the tutorials where valves are used? how can i implement a valve? thx for reading and i hope you make some suggestions. |
Quote:
https://openfoam-extend.svn.sourcefo...e/engineValve/ https://openfoam-extend.svn.sourcefo...elEngineValve/ https://openfoam-extend.svn.sourcefo...sSlidingValve/ https://openfoam-extend.svn.sourcefo.../thoboisValve/ in Case you use OpenFOAM (extend/dev) http://repo.or.cz/w/OpenFOAM-1.6.x.g...ne/engineValve if you use OF1.6.x-GIT elvis |
Hi thx for your answer.
i am new to OF so i donīt understand those scripts at all. my problem is quite simple, i think. must i really create those scripts or are there any easier ways? or what elements can be copied for this problem? thx for your patience:) |
Quote:
If you want to simulate s.th. with a real physical meaning (and behavior of an valve) you should take a deeper look into this stuff. An alternative might be a Boundary Condition that behaves according to your valve but not much easier to implement in my opinion. Are you doing a real world engineering problem or is your stuff going more in the gaming direction? In case of gaming take a look at blender and its cfd capabilaties. Not bad at all! To read more the about the "advanced" stuff you want to do http://web.student.chalmers.se/group...ynamicMesh.pdf At the workshop in Gothenburg the "advanced users" gonna work on OF's dynamic mesh capabilaties that includes valves. Not easy for a beginner! elvis |
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