How to calculate the gradient of pressure and velocity
Hello guys, I am really new in OpenFoam and i really need some help.
I would like to know how to calculate the gradient of pressure and velocity in the same boundary condition?
Thanks in advance
Could you be a little more clear about what it is you want to find out? Do you want to map velocity gradients when post processing?
Hey! sorry for the few details.
I am changing and creating some boundary conditions with heritance from the mixedFvPatchField.
I am creating a B.C. that will calculate the gradient of the pressure and the velocity, in the same B.C.
and then, create another 2 B.C. one velocity"blabla"Fvvectorfield and other pressure"blabla"FvScalarfield that will just "call" the value of the gradients.
For an outlet using the pressure"blabla"Fvscalarfield, it will call the the gradient from the first B.C.
but i dont know how to calculate both gradients in the same B.C.
Do i need to use snGrad? and how would be the code for that?
Because using this from the mixedFvPatchField:
tmp<Field<Type> > mixedFvPatchField<Type>::snGrad() const
*(refValue_ - this->patchInternalField())
+ (1.0 - valueFraction_)*refGrad_;
Is there someway to differ velocity and pressure when pointing the patchInternalField?
if I use p.InternalField is correct?
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