patch definiton inside mesh
I'd like to define a patch inside the mesh region, so that I can specify the temperature on the patch (inside the solver code) to cause ignition.
Is it possible to define this internal patch in the blockMesh file? If so, how can this be done? (This patch is not a boundary)
You can use the OF application "createBaffles" to add internalFaces to an existing Patch.
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