how to create a cylinder geometry, blockMeshDict
I want to create a geometry of cylinder and I want all the changes,
blockMeshDict, Boundary File et ControlDict File
P and U file
To create a cylinder have a look at the solidDisplacementFoam tutorial.
The remainder of the question is not clear to me…
do u need geometry of a cylindric domain or of cylinder in something else?
blocking should consist of 1 block with arc edges in 1st case.
p and U are boundary conditions, examples can be found in tutorials and manual.
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