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Search: Posts Made By: wallace
Forum: ANSYS Meshing & Geometry January 19, 2012, 10:59
Replies: 17
Views: 12,078
Posted By wallace
Hi Simon, Thanks for passing my query on to...

Hi Simon,

Thanks for passing my query on to the testing team. In the meantime, I tried yet another approach: Starting from the 2d surface mesh on the disk plane I translated this first downstream...
Forum: ANSYS Meshing & Geometry January 13, 2012, 12:35
Replies: 17
Views: 12,078
Posted By wallace
Hi Simon Here's an update on the problem:...

Hi Simon

Here's an update on the problem: It's the "free" (unstructured) surface that can't be extruded upstream. Everything else works fine: Translating my disk plane surface mesh (structured and...
Forum: ANSYS Meshing & Geometry January 12, 2012, 05:25
Replies: 17
Views: 12,078
Posted By wallace
Thanks for pointing that out. As all the...

Thanks for pointing that out. As all the tutorials use blocking for structured meshes only, I didn't imagine that paving would be possible in blocks - in the meantime I've finally read the chapter on...
Forum: ANSYS Meshing & Geometry January 5, 2012, 04:39
Replies: 17
Views: 12,078
Posted By wallace
Hi Simon, Happy new year! Thanks very much...

Hi Simon,

Happy new year! Thanks very much for your last reply. Unfortunately I still haven't got IcemCFD to do what I need.

Here's a further attempt, which works only when the curves curve.3...
Forum: ANSYS Meshing & Geometry December 22, 2011, 16:32
Replies: 17
Views: 12,078
Posted By wallace
Thanks for the speedy reply Simon, Just to...

Thanks for the speedy reply Simon,

Just to clarify, (for the moment at least) I'm just trying to mesh a stationary disk normal to the flow in a rectangular channel.

I solved the previous...
Forum: ANSYS Meshing & Geometry December 16, 2011, 04:26
Replies: 17
Views: 12,078
Posted By wallace
Hallo Zeitistgeld, I think I'm having the...

Hallo Zeitistgeld,

I think I'm having the same problem. I want to model two circular (actuator) disks in a rectangular channel - pretty simple. I started by 2d planar blocking at the disk plane...
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