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Search: Posts Made By: ghorrocks
Forum: CFX September 3, 2011, 07:54
Replies: 5
Views: 2,579
Posted By ghorrocks
I see, OK then the 2D approach makes sense,...

I see, OK then the 2D approach makes sense, providing rotation effects (coriolis, centripetal) are not significant.

Then there should be no need for rotating frames of reference at all. Just get...
Forum: CFX September 3, 2011, 06:23
Replies: 5
Views: 2,579
Posted By ghorrocks
Have a look at the geometry modelled in the...

Have a look at the geometry modelled in the tutorial again. Hopefully you can see the difference between it and what you have modelled. You have modelled a very strange rotating machine. I think you...
Forum: CFX September 3, 2011, 05:54
Replies: 5
Views: 2,579
Posted By ghorrocks
2D simulations can be either tranlational or...

2D simulations can be either tranlational or rotational. In your case it sounds like a rotational one might be more suitable. Have you done the axial rotor/stator example which comes with CFX? That...
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