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Search: Posts Made By: stumpy
Forum: CFX February 23, 2010, 21:24
Replies: 6
Views: 4,373
Posted By stumpy
There's a normal vector variable. I think it's...

There's a normal vector variable. I think it's Normal X, Normal Y and Normal Z. You could dot the Mesh Velocity vector with the Normal vector.
Forum: CFX February 22, 2010, 13:16
Replies: 6
Views: 4,373
Posted By stumpy
Try using "Mesh Velocity" instead. Sorry, I...

Try using "Mesh Velocity" instead.
Sorry, I didn't read the equation when suggesting areaAve. It just seemed like areaInt(velocity) was a strange thing to calculate. Still, is the wall velocity...
Forum: CFX February 22, 2010, 08:54
Replies: 6
Views: 4,373
Posted By stumpy
First, I hope you mean areaAve rather than...

First, I hope you mean areaAve rather than areaInt.
Try creating a monitor point for your expression. If that works, then it just means that variable is not written to the res file by default,...
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