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Ugly mesh around cylinder
I can't seem to get a nice looking mesh around a cylinder I'm modeling. See picture below. The cylinder goes perpendicular to the screen. The flow is in the same direction. This is a cross-sectional shot of the cylinder in the flow field. I don't see why I can't get the prism layer to be nice consistent squares around the cylinder. Why does the trim mesh have so many non-square funky looking cells?
http://s13.postimage.org/u5cpt8vyr/cylinder_mesh.jpg Here's the mesh portion of the summary report if that helps: Code:
| +-1 Mesh 1 Verbose Output false |
My guess is that you're cutting plane is located on a plane of cell faces. Try moving your section location just a bit. Your problem might be just a visualization issue.
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I also thought that, but when I moved the plane, the mesh looks almost the same. I didn't mention that the cross-sectional area doesn't change at all. The cylinder and flow section dimensions are constant moving in the z-direction (in and out of the screen). So I don't see why mesh cell dimensions and cross-sectional area should change in the z-direction. At least, I don't want it to be changing in the z-direction.
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Meshing a circular cylinder with cubes will inherently result in misshapen cells.
Alternatively, you could use a cylindrical mesh (gridgen and pointwise can do this, but Star-CCM+ cannot). Within Star-CCM+, you could try the polyhedral mesh... |
I was able to improve this mesh simply by reducing the base size of my mesh cells from 0.05 m to 0.03 m. I played with a lot of other features, too, but that seems to be the one that made the funny looking cells go away around the cylinder.
http://s17.postimage.org/52auo6yzf/c...mesh_fixed.jpg |
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