Trouble with water-air interface
I am simulating a free fall lifeboat according to the tutorial, but for some reason my volume fraction of water scene displays the air-water interface very distorted. The first time I ran the solution everything was fine, but after some mesh improvements it became this way (see picture). I have also tried with the original mesh settings again, and clearing the solution.
Any suggestions on what to try?
I solved it.
|All times are GMT -4. The time now is 13:53.|