Trouble with water-air interface
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Hello,
I am simulating a free fall lifeboat according to the tutorial, but for some reason my volume fraction of water scene displays the air-water interface very distorted. The first time I ran the solution everything was fine, but after some mesh improvements it became this way (see picture). I have also tried with the original mesh settings again, and clearing the solution. Any suggestions on what to try? |
I solved it.
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