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Aerodynamic simulation of race car for calculating doenforce, drag, lift, etc |
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October 2, 2023, 02:42 |
Aerodynamic simulation of race car for calculating doenforce, drag, lift, etc
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#1 |
New Member
Join Date: Oct 2023
Posts: 1
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I want to clarify my doubts regarding the aerodynamic simulation over of a race car.
In real life the car is moving and the air is in motion. The ground is stationary. If I want to simulate in starccm + then, is it necessary to give relative velocity to the wind tunnel ground ? Please help me to clarify my doubts. Thanks in advance. |
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October 26, 2023, 07:21 |
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#2 | |
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Marc Ricart
Join Date: Jul 2022
Posts: 65
Rep Power: 3 |
Quote:
Edit: if that's too complex maaybe you can get away with setting the ground as Slip but won't be fully accurate. |
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