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May 19, 2015, 18:20 |
How to mesh it
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#1 |
New Member
Join Date: May 2015
Posts: 2
Rep Power: 0 |
Hi to everybody!
Sorry for the newbie question, I'm still new in Ansys. I have a problem with my mesh. I want to do sth like this: It's my current model: I've tried to do that with edge sizing, but I got triangles, not quadrangles Thanks for any help! |
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May 21, 2015, 00:38 |
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#2 | |
Senior Member
Amin
Join Date: Oct 2013
Location: Germany
Posts: 397
Rep Power: 14 |
Quote:
you have to slice your tube to a few patches!! I think 3 patches are enough, as you've showed in the picture, but real patches! you need to have 3 separated bodies then use sweep method and enjoy! Last edited by amin.z; May 21, 2015 at 06:50. |
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May 22, 2015, 09:22 |
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#3 |
Senior Member
Javi
Join Date: Jan 2013
Posts: 276
Rep Power: 16 |
Hi Amin,
What meshing method are you using? I suspect you are using the automatic mesh generation option. If you want to get something like the picture you should use Miltizone and Hexa Dominant as Free Mesh Type option |
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May 23, 2015, 08:27 |
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#4 |
Senior Member
Amin
Join Date: Oct 2013
Location: Germany
Posts: 397
Rep Power: 14 |
hi friend,
there are several ways for generating this mesh type, but I think more accurate way is 1st way, we can use sweep method over the circle curve! in fact, if we performing a slicing on the cylinder (for example to 3 patches), we'll have 3 incomplete cylinders, then we can generate a mapped mesh on a longitudinal face then sweep it over 120 degrees circle curve. |
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May 23, 2015, 20:15 |
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#5 |
New Member
Join Date: May 2015
Posts: 2
Rep Power: 0 |
Hi Amin
Thanks for Your answer! I've got small problem with the option "slice", in my project, it's unavailable: At the moment, my tree outline looks like this: (I've done this according to: https://www.youtube.com/watch?v=LAIB7qK-9pE 'coz I don't have the foggiest idea about ANSYS, I found this tutorial) Could You help me and write step by step in some points what I should do? Maybe I've done this completely wrong? |
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May 25, 2015, 01:35 |
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#6 |
Senior Member
Amin
Join Date: Oct 2013
Location: Germany
Posts: 397
Rep Power: 14 |
well, look at this:
1. draw a circle at XY Plane 2. Extrude it 3. define a plane: type: from plane base plane: zx plane transform: rotate about x FD1: 120 degrees Others: default 4. define another plane: type: from plane base plane: plane 1 transform: rotate about x FD1: 120 degrees Others: default 5. define a slice: Slice type: by plane base plane: plane 1 6. define another slice: Slice type: by plane base plane: plane 2 7. define another slice: Slice type: by plane base plane: ZX plane now you must have 6 slice with 60 degrees! 8. use boolean as unit and merge neighbor parts now you must have 3 slice with 120 degrees 9. finally select the 3 parts and use form new part |
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