Can someone help me
Im new here so im sorry if I did something wrong, and about my question I hope there is some little thing I did wrong and can change it easy.
I'm creating a mesh which ill use in fluentbut at the entrance and exits my mesh goes wild and i dont know how to fix it, can someone pls help me. Im using ogrid and when i use my mesh is good in all places except entrance/exit. skewnees is awful and it looks like this [img=http://imageshack.us/scaled/thumb/28/3y1.png] [img=http://imageshack.us/scaled/thumb/21/wjjj.png] mb this should be moved to ANSYS Meshing & Geometry |
it must a problem of associations, share project via dropbox, i have some free time...
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Go to blocking > Association > update association and select first three options and apply
http://imageshack.us/scaled/thumb/28/3y1.png http://imageshack.us/scaled/thumb/21/wjjj.png |
Hi Far and ty guys for helping me.
https://www.dropbox.com/s/d8w8lnstn5x0tsh/preogrid.zip this is what i have...and pictures you see are what i get after using ogrid. I need agood mesh so i can use it in fluent, i need to learn how to do it. All i know i've learned online so I'm not very good...tyvm |
If this can help someone, this one of my version after using ogrid, this mesh is also bad, around intersection of pipes...pls help with this :/
https://www.dropbox.com/s/qc05lk52uytb7v8/postogrid.zip |
can you modify geometry at intersection zone?
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I cant, I did all my geometry with CATIA
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This is good enough ?
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Yeah, this looks great, can you explain me how did you do it. I'm sorry if im too demanding, i really want to learn how to do it
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I simply did not associate edges to those intersection curves. And Also moved vertices little bit.
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Well, you've helped me alot, hopefully this will be good enough mesh for me do some calculations in fluent.
THANK YOU AGAIN |
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Diamond, can you explain me how did you do that, yours is also awesome, how? :D
And thank you very much |
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there is nothing better than a video to explain this. but i can't install a mkv codec due to privileges. i will try to do that from home. meanwhile i did the necessary split. and merge some vertex together, and o-grid were the last... look at the tutorial "3d pipe junction" it is same blocking strategy, you can start from that one to understand
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Ali why do you think that "3d pipe junction" uses the same approach? I dont see similar blocking approach in that tut!!!!
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that geometry looks like half of the one we have here, no ? try to mirror it
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No. I have more feeling of "pipe blade tutorial"
Hey did you like the idea of 3d laser scanner ? ;) |
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Your idea is awesome. How did you get it?
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