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[DesignModeler] Smaller surface body from face

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Old   June 26, 2015, 15:48
Default Smaller surface body from face
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I need to make a surface body from a curved face for use as a body of influence in Meshing (while keeping the original face as a boundary). What's the most efficient way to do this?

Here's what I did:

1. Define a point by coordinate to be the center of my surface.
2. Make a plane centered at that point.
3. Sketch an ellipse.
4. Extrude w/ the imprint option to the curved face.

But this isn't working (no imprints are created). This doesn't seem like the right way to go about it. Can anyone point me in the right direction? Thanks.
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Old   June 29, 2015, 02:28
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Imprint faces won't work if the body is "Frozen". Maybe that is your issue.
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