Multi Body Approach Creating Angled Edge Elements
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Hi everyone,
I'm trying to lower my element count to speed up the whole simulation process. I've been trying to bunch the elements in the area I wanted but Ansys wasn't really cooperating with a single body. So I sliced the body into three and that works much better and reduces the count. BUT, it creates these angled elements right at the edge and I have no clue how that's happening. They are not present in the same mesh without multi bodies so it can't be the geometry as such I would say. I've attached a screenshot below. Attachment 45956 |
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