Mesh refinement in one direction
Hi everybody,
I have the problem that I cant refine my mesh in one direction. The mesh is uniform in all directions, but what I need is a greater resolution in vertical direction. Corresponding to the picture below, I need more "slices" in y-direction. https://s22.postimg.org/izetgm0fl/Cube.png It seems to be a very simple task but I just can't find any solution. It would be great if somebody could help me. :) |
You can introduce edge sizing and use bias.
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Thanks! Problem solved :)
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