Moving mesh: Inflation following the rigid body?
Hello,
I would like to kindly ask you to help me work out the problem, i.e. how to make it possible so that the inflation will follow a box motion udf, and also how to enforce the front side of the inflation to do layering instead of a rigid body as depicted below? Thank you very much for your help. BR, Jakub https://image.ibb.co/iodiSx/Untitled.png |
Never mind, I worked that out.
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Hello Dear
Is there a way for non-rigid movement (deformation by user defined function)that inflation remain unchanged? |
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